Minecraft server optimisation: improve performance in 2026

A Minecraft server that stutters leads to frustrated players. Fortunately most performance issues can be solved with the right settings and tools.

Understanding TPS

TPS stands for Ticks Per Second. Minecraft runs at 20 TPS. When it drops below 18, players notice delay. Use /tps or the Spark profiler to check.

JVM flags

Default Java settings are not optimised for Minecraft. Use Aikar flags for G1GC garbage collection, or try ZGC for servers with 12GB+ RAM. Set -Xmx to 80% of available RAM.

Server software

Vanilla server is slow. Use instead:

  • Paper: the standard for performance. Compatible with Spigot plugins.
  • Purpur: builds on Paper with extra optimisations.
  • Fabric + Lithium: for modded servers.

Key settings

View and simulation distance

The two biggest factors. Lower view-distance to 6-8 and simulation-distance to 4-6. Players barely notice, but the server saves enormous processing power.

Entity limits

Too many mobs cause lag. Set limits per chunk in your configuration.

Chunk pre-generation

Use Chunky to pre-generate the world. Generating new chunks costs a lot of CPU.

Monitoring

Install the Spark profiler as a plugin. It shows which plugins and processes use the most CPU and memory.

Regular restarts

Schedule automatic restarts every 6 to 12 hours. Java memory usage grows slowly through fragmentation.

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