Palworld multiplayer tips for server admins

Palworld in multiplayer plays differently from singleplayer. Players can cooperate on bases, trade Pals and defeat bosses together. But multiplayer has its own quirks that you should understand as a server admin before your players run into them.

Player limit

The officially supported limit is 32 players. This is a soft limit you can raise in the settings, but stability issues increase noticeably above 32. Most community servers run with 16 to 24 players as a practical sweet spot.

Essential multiplayer settings

  • DeathPenalty: 0 = no loss, 1 = drop items, 2 = drop items and Pals. Most servers use 0 or 1.
  • bEnablePlayerToPlayerDamage: enables or disables PvP. Set to false for a cooperative server.
  • bEnableFriendlyFire: whether guild members can damage each other.
  • GuildPlayerMaxNum: maximum players per guild. Default is 20.
  • BaseCampMaxNum: how many bases a guild can own. Default is 3. Raise this for groups that like to build.
  • BaseCampWorkerMaxNum: Pals working at a single base. Default is 15. Higher values hurt performance.

All settings live in PalWorldSettings.ini. See Palworld server settings explained for a full breakdown.

The guild system

Palworld revolves around guilds. Players must be in the same guild to share a base and trade Pals. A few things to know:

  • The guild owner can invite and remove members.
  • Pals and structures belong to the guild, not to individual players.
  • If the owner leaves, leadership transfers automatically.

Performance tips

  • BaseCampWorkerMaxNum: the more working Pals per base, the harder the server works. At 20+ worker Pals per base across multiple guilds, the difference is very noticeable.
  • Dropped items: items on the ground are cleaned up over time, but with many players the ground fills up fast. Lower DropItemAliveMaxHours to keep things tidy.
  • Regular restarts: like FiveM and Minecraft, Palworld accumulates memory over time. A daily restart keeps things stable.

Can I upload my singleplayer save?

Yes. Save files are located in %LOCALAPPDATA%/Pal/Saved/SaveGames/ on Windows. Upload the folder to the server. Note that player IDs change during the transfer, which means player data (inventory, Pal ownership) may not migrate correctly.

Does crossplay between Steam and Xbox work?

Yes, with the right server setting. Set ALLOW_CONNECT_PLATFORM to the desired platforms. On the HostValues game panel, you can configure this in the Startup tab.

What happens when a player leaves the server?

Their character disappears from the world. Guild-owned Pals and structures remain and can be used by other guild members. If a player is not in a guild, their Pals and buildings persist but are inaccessible to others.

Palworld servers run on the Palworld hosting packages at HostValues.


Still stuck? Open a support ticket and our team will help you out.

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