7 Days to Die server setup and configuration

7 Days to Die combines zombie survival with base building and tower defense. Every 7th night, a Blood Moon horde attacks your base. A dedicated server lets your group prepare together around the clock.

Requirements

  • RAM: 8 to 12 GB. The game generates terrain procedurally and keeps it in memory.
  • CPU: 4 cores recommended. Blood Moon hordes with 64+ zombies per player are extremely CPU-heavy.
  • Storage: 10 to 15 GB for server files and world data.
  • Ports: 26900 TCP/UDP (game), 26901-26902 UDP (additional).

Installation

  1. Select 7 Days to Die in the game panel, or install via SteamCMD (app ID 294420) on a VPS.
  2. Edit serverconfig.xml with your desired settings.
  3. Start the server. First boot generates the world (5 to 15 minutes depending on world size).

Essential settings in serverconfig.xml

SettingDefaultRecommended
ServerMaxPlayerCount88 to 16 for most servers
GameDifficulty2 (Adventurer)3 (Nomad) for challenge
BloodMoonEnemyCount88 to 16. Per player. Higher = more intense.
LootAbundance100100 to 200. Percentage of loot spawns.
DayNightLength6060 to 90 minutes per day.
LandClaimSize4141. Area protected by a land claim block.
ZombiesRunDefaultDefault (walk day, run night) or Never for easier play.

Blood Moon tuning

The Blood Moon is the defining feature. Tune it carefully:

  • BloodMoonFrequency: days between hordes. Default 7. Set to 14 for casual servers.
  • BloodMoonEnemyCount: zombies per player during Blood Moon. 8 is manageable, 16 is intense, 32 is chaos.
  • BloodMoonRange: variation in days. 0 = always on day 7, 3 = between day 4 and day 10.

Mods

7DTD supports modding through the Mods/ folder:

  1. Download the mod (usually a zip with a ModInfo.xml).
  2. Extract to Mods/modname/ on the server.
  3. Restart. Clients need matching mods for some mod types.

Popular overhaul mods: Darkness Falls, Undead Legacy, War of the Walkers.

Does the server run on Linux?

Yes. The 1.0 release has a dedicated Linux server build. Performance is comparable to Windows.

How many players before it lags?

Blood Moon is the bottleneck. With 8 players and 64+ zombies each, you need strong CPU. For 16 players, 12+ GB RAM and 4 fast cores are recommended.

7 Days to Die servers run on KVM VPS plans or game plans at HostValues.


Still stuck? Open a support ticket and our team will help you out.

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