V Rising Server Setup

V Rising is a vampire survival game where you build a castle, gather resources and defeat increasingly powerful enemies. On your own server you decide whether it will be PvP or PvE, how quickly castles decay and what rules apply.

Requirements

A V Rising server needs at least 4 GB RAM and 2 vCPU cores for a small group. For 20 to 40 players we recommend 8 GB RAM and 4 cores. The server runs on both Windows and Linux. Use a KVM VPS for the best performance.

Installation

  1. Install SteamCMD on your server.
  2. Download the server files: steamcmd +force_install_dir /home/vrising/server +login anonymous +app_update 1829350 validate +quit
  3. Copy the example configuration file to the correct location. The key files are ServerHostSettings.json and ServerGameSettings.json.
  4. In ServerHostSettings.json, adjust the server name, password, port and maximum number of players.
  5. Start the server with ./VRisingServer.sh on Linux or VRisingServer.exe on Windows.

Game mode and server rules

In ServerGameSettings.json you choose the game mode. The main options are:

  • PvE: players cooperate against the AI. Other players' castles are protected.
  • PvP: players can attack each other and each other's castles. You set the raid windows yourself.
  • Full Loot PvP: you lose everything on death. Only for the toughest vampires.

You can also configure castle decay (how quickly an inactive castle deteriorates), resource drop rates and the day/night cycle.

Ports

V Rising uses UDP port 9876 and query port 9877 by default. Open both in your firewall.

Frequently asked questions

How do I prevent castles from decaying while I am offline?

In the server settings you can lower the Castle Decay Rate or set it to zero. On a small server with friends it is wise to disable decay, so nobody loses their castle by not playing for a few days.

Can I use mods on a V Rising server?

Yes, V Rising supports mods via BepInEx. Install the BepInEx framework in the server folder and place mod files in the BepInEx/plugins folder. All players must have the same client-side mods. Server-side mods do not need to be installed by players.


Still stuck? Open a support ticket, our team is happy to help.

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